Trollin’ Around

I was busy yesterday doing the *squee* and the *tap tap tap* waiting of downloading the Cataclysm Beta. While I waited, I found myself reading through the Beta Forums for what I needed to be looking at. The list was fairly extensive, but one caught my eye after Big Red Kitty ( http://bigredkitty.net ) had given a little preview of it earlier this week (or last.) “Feedback on Durotar” was requested. Now this I could dig! Getting to play with the new Troll Druid and an Orc Warlock. I rolled my new Troll Druid “Jaratroll” and entered the game.

We got a nice fly by of what was some hazardous bits in Vanilla when the zone was level appropriate; but Vol’jin (bless his Trolly heart,) managed to clean out the place and set up a Troll town to be proud of!

The Echo Isles is now a 1-5 zone that has a lot of good bits to make trolls interesting, expanding on the back story and involving the new Troll in the story. Blizzard did an excellent job making the zone feel more like the Death Knight starting area which engages the player who wants some immersion and lore right off the bat.

The zone gets you familiar with your basic abilities, and you get introduced to some basic concepts and what’s going on in the world. This is nice because it gets you involved in the greater story of the World level plots as well as the quests you are working on currently.

The Orc starting area has shown some nice enhancement and a bit more organization that it used to, with less pointless runs and a better handle on combining quests trips. It does lack the polish of the Troll area, but that could be because the rest of Durotar may be steeped in Orcishness where the troll area and Sen-Jin Village may be all we see of the trolls for a while.

So far so good!

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